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https://issues.apache.org/jira/browse/THRIFT-3768?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15220595#comment-15220595
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Ben Craig commented on THRIFT-3768:
-----------------------------------

Not sure how this will get reflected in code, but I would argue that the 
correct solution is for serve() to not return until it has joined the threads 
owned by the server.  Connected clients notifying the server of death via 
callback is fine, but that's sort-of orthogonal to waiting for all owned 
threads to be done, particularly for the TThreadPoolServer.

TThreadedServer::onClientConnected looks like it is leaking the thread, and 
relying on the "detached by default" policy to eventually clean up the thread.  
I think that TThreadedServer should keep a vector of these threads around so 
that it can join on them as appropriate at the end of the serve() call.

> TThreadedServer may crash if it is destroyed immediately after it returns 
> from serve()
> --------------------------------------------------------------------------------------
>
>                 Key: THRIFT-3768
>                 URL: https://issues.apache.org/jira/browse/THRIFT-3768
>             Project: Thrift
>          Issue Type: Bug
>          Components: C++ - Library
>    Affects Versions: 0.9.3
>            Reporter: Ted Wang
>            Priority: Minor
>
> Here's a sequence that shows the race:
> Thread-1 (Users of TThreadedServer): Calls TThreadedServer::stop(), which 
> calls interruptChildren and initiates the tearing down of client connections.
> Thread-2: In TServerFramework::serve(), broke out of accept, and now blocks 
> in TThreadedServer::serve() waiting to drain all the clients.
> Thread-3 (The connected client thread created by TThreadedServer): In 
> disposeConnectedClient, running because the server is shutting down and the 
> shared_ptr specified this function to be the cleanup function for the client. 
> This thread just returned from onClientDisconnected and now context switches.
> Thread-2: TThreadedServer::serve() is notified that all of the clients have 
> disconnected and completes.
> Thread-1: Joins on Thread-2 and destroys the server object because it is done.
> Thread-3: Finally gets a chance to run, but now encounters undefined behavior 
> because it is still executing a member function of an object that has been 
> destroyed.
> You can force this race in action if you put sleep(1) before 
> onClientDisconnected() in disposeConnectedClient



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