Once upon a time, Mateus Rodrigues Costa <mateusrodco...@gmail.com> said:
> Dropping i686 support and the Steam problem is interesting for me
> because I see it like this: Steam games shouldn't be affected but the
> Steam client will be.

Heck, almost all the games I run are Windows+Proton anyway... a couple I
have to set that manually because they have Linux-native versions, but
they haven't been updated in ages (so don't have current UI and
sometimes DLC).

> The problem now is that the Steam client itself apparently relies on
> the 32-bits for some reason, which I'm not sure why.

Yeah, that's the catch.  Has anybody tried talking to somebody at Valve
(if they can be found)?  This isn't a Fedora-exclusive issue; Ubuntu and
SuSE (and all the downstreams of each) are probably looking at the same
thing at some point.

Like - do many Steam games even run well on a true i686?  I get
targetting a lowest common base, but I can't imagine anybody is using a
32-bit-only system for playing games in 2025.

> If neither can be done, probably Flatpak is the remaining choice.

Flatpak IMHO is just punting, trying to make the issue somebody else's
problem.  Somebody still has to be building the base that goes into the
Flatpak (and I prefer running things on a Fedora base).  I like the
sandboxing Flatpak offers, when it's used, but would rather stick with
how Fedora builds libraries and such.
-- 
Chris Adams <li...@cmadams.net>
-- 
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