On Feb 14, 2008, at 3:36 PM, Edward Cherlin wrote: > > Even point particles under gravity is good. I did some on the Apple ][ > using TutSIM in the 80s--elliptical comet orbits, chaotic 3-body > orbits. My father worked on the famous bouncing ball program on the > old MIT Whirlwind in vacuum tube days.
Indeed, there is a lot of room for experimentation and learning even in a very simple simulation. No fancy 3D graphics needed :) >> Someone could port something like these: >> http://arkitus.com/Play/?id=22 >> http://arkitus.com/Play/?id=18 Although there is no mention of it on the page, these are GPL. I spoke with the author some months ago. >> Soda or Moovl would make a *great* XO activity: >> http://sodaplay.com/ >> http://www.moovl.co.uk/ > > Hot stuff, but proprietary. The source to a simple version of Soda is published as Synthesis example #16 in "Processing, A Programming Handbook for Visual Designers and Artists" and can be found in the example code zip on this page: http://www.processing.org/learning/books/ There used to be a simple version of Moovl with source on the processing site also, but the link is broken. Either of these, or a number of other folks' work inspired by them, would be a fine place for someone to start if they wanted to build something for the XO, which I believe was your point to begin with :) -josh _______________________________________________ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel