Ties,

  Please try attached change set.  In Epaati-10, it seems to remove
almost all objects.  (There are uninstanciated uniclasses left; that
may have to be removed by calling some methods like:

Player abandonUnnecessaryUniclasses
and
Player removeUninstantiatedSubclassesSilently

-- Yoshiki

Attachment: MoreOkTochange-yo.1.cs
Description: Binary data

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