Ties, Please try attached change set. In Epaati-10, it seems to remove almost all objects. (There are uninstanciated uniclasses left; that may have to be removed by calling some methods like:
Player abandonUnnecessaryUniclasses and Player removeUninstantiatedSubclassesSilently -- Yoshiki
MoreOkTochange-yo.1.cs
Description: Binary data
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