On Fri, 21 Feb 2003, Luugi Marsan wrote:

> So how does the chips driver implement overlay without  mioverlay?
> 

   It's not an overlay in my opinion.  Yes, it puts one depth in the
image plane and the other in the overlay plane, but windows in
the overlay clip windows in the image plane and there's no transparency
key.  It's merely a system that can display two depths simultaneously,
but it's not a traditional workstation overlay.


                        Mark.

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