Yes. We have done some optimization  for h/w acceleration RENDER
implementation but not including all aspects of  our h/w. 

Also I think we can improve the 2D performance with the help of the
buddy in open source community.

Thanx.

bst.,rgds
Yukun

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of Alexander Shopov
Sent: Tuesday, January 13, 2004 3:55 PM
To: [EMAIL PROTECTED]
Subject: Re: How can we XGI share our Linux 2D driver with the open
source community? Thanx


Yukun Chen wrote:
> For the sake of company policy, now we have no plan to share our 3D 
> source code.

That is not such a big problem. Still - if you want to make your cards a

*big* success in open source world, share the 2d part and make sure that

you have a hardware accelerated RENDER implementation (or if you cannot 
do this, share the specifications and documentation. Somebody will take 
care of the rest.) Accelerated RENDER will make your cards the fastest 
2d solution for open source. ( Faster than nVidia and ATi). And this is 
a lucrative position given the corporate and SOHO markets that are 
expected to migrate to GNU/Linux (or *BSD) sooner than the home market.
3d is different thing. Some documentation will be always welcome, and if

you need specialists under NDA, there will be some that will answer.
Best regards: al_shopov



> 
> Thanx.
> 
> Yukun
> 
> -----Original Message-----
> From: Alex Deucher [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, January 13, 2004 12:23 AM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: Re: How can we XGI share our Linux 2D driver with the open
> source community? Thanx
> 
> 
> Thank you for producing an opensource driver!  Any possibility of a 
> open source 3D driver down the road? even a "lite" version?
> 
> Welcome to the Community!
> 
> Alex
> 
> --- Yukun Chen <[EMAIL PROTECTED]> wrote:
> 
>>Hi All
>>
>>      I am a developer from XGI Technology which is a new company stem
> 
> 
>>from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want to
>>share our linux 2D driver with open
>>
>>source community. Then what should we do? Pls give some advice or
>>suggestions.
>>
>>      Thanx a lot.
>>
>>Bst.,rgds
>>
>>Yukun,Chen
>>
>>
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>>http://XFree86.Org/mailman/listinfo/devel
> 
> 
> 
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