> [...] > >No Qt3D? :-( > > No, unfortunately not. > > We've gone through it, and it will require some more work to make it suitable > for inclusion. Sean can give details on it. But you can continue to use the > module as is (knowing the APIs will still change slightly). >
Unfortunately I cannot use it on Windows OSes because Qt3D currently does not support ANGLE. Best regards, Helmut _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
