Hi Sean, > > On Wednesday 13 February 2013 10:06:41 Mülner, Helmut wrote: > > > [...] > > > > > > >No Qt3D? :-( > > > > > > No, unfortunately not. > > > > > > We've gone through it, and it will require some more work to make it > > > suitable for inclusion. Sean can give details on it. But you can > > > continue to use the module as is (knowing the APIs will still change > slightly). > > > > Unfortunately I cannot use it on Windows OSes because Qt3D currently > > does not support ANGLE. > > Well not with the pre-compiled Qt5 binaries as they do indeed use ANGLE, > which as we have seen causes issues for many people who want to use Qt5 > to develop desktop OpenGL based applications with Qt 5 on Windows. > > Hopefully the Qt 5.0.2 release binaries will include a build linked against > Desktop OpenGL too. Intel have made great progress with their OpenGL > drivers lately and are now even supporting a large part of OpenGL 4 on > windows with the Intel 4000 series chips. >
But it would be very important to have (a perhaps restricted version of) Qt3D with ANGLE support, because there are a lot of PCs out there with buggy (Intel) OpenGL drivers that will not receive updated drivers. As far as I could see, it would not be very hard to support ANGLE, would it? Best regards, Helmut _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
