Hi, we're adding in support for Physics Based Rendering to Qt 3D for much nicer rendering results. To make this look good we need resources (environment maps) that are large, typically many megabytes. See for e.g. https://codereview.qt-project.org/#/c/183721/
Obviously putting these directly in the qt3d repo is not ideal yet we need examples to demonstrate this stuff (and more in the future). Is there a way we can get a git-lfs repo set up as a submodule to be referenced by the qt3d repo? Or is there some other solution that would be preferred? Cheers, Sean -- Dr Sean Harmer | sean.har...@kdab.com | Managing Director UK KDAB (UK) Ltd, a KDAB Group company Tel. +44 (0)1625 809908; Sweden (HQ) +46-563-540090 Mobile: +44 (0)7545 140604 KDAB - Qt Experts _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development