(migrating from chat)
On Thu, 27 Apr 2000, Brandon wrote:
> > This is what I refer to as a shy node. It would only talk to nodes it was
> > initiated with on it's list. Nodes that it talked to would have to 
> > recognize the
> > shyness of the node somehow and know to always reset the DataSource of all
> > messages they got from a shy node before passing it on, and the shy node 
> > would
> 
> This could be done with an option or Option or TransportOption or somesuch
> thing to notify another node that you are shy.

It doesn't really matter where it is done, but I think dot notation would be
pretty useful here:

DataSource.Shy=true

Since the HandshakeHandler is pluggable, the easiest way to make shy work
within the current framework is probably to have a StaticHandshakeHandler that
gives false on getHandshake from any node not on the approved list. There would
also need to be a call to it in the AcceptConnections class, but that should
not be a problem (one could add an approveConnection() method to the
HandshakeHandler interface, for the StandardHandshakeHandler it could always
return true).

> > is not that hard to implement on an IP basis, so if you feel it is a good
> > feature...
> 
> I think it's a great feature.
> 
> 
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-- 

Oskar Sandberg

md98-osa at nada.kth.se

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