On Jan 23, 2009, at 10:01 AM, Jerome Velociter wrote: > That's funny... but the rules are not good, it should rather be : > 0 points for doing a build with no failure (instead of +1, so that > there > is no incentive to commit more)
Actually there must be an incentive to commit more. People who don't commit often keep their code on their machine which means their code doesn't get integrated with the rest thus leading to integration issues later on and delays. The more commits the better. And since when you commit you must be careful not to break the rule or you'll get -10 that is balanced IMO :) I'd suggest to keep the default values to start with and adjust later if we find some bias. -Vincent > +1 point for stabilizing a failing build (instead of ?) > > Jerome > > Pascal Voitot wrote: >> Good idea but what is the reward (beside the satisfaction being a >> skilled >> coder) ? In fact, this is the main question :) >> >> Pascal >> On Fri, Jan 23, 2009 at 7:58 AM, Vincent Massol >> <[email protected]> wrote: >> >>> Hi devs, >>> >>> Just found this plugin which sounds pretty promising: >>> >>> http://hudson.gotdns.com/wiki/display/HUDSON/The+Continuous+Integration+Game+plugin >>> >>> I think our build is failing a bit too frequently and we're not >>> always >>> paying enough attention to checkstyle rules(me included) and the >>> like >>> so maybe this game idea could help us in this direction. >>> >>> WDYT? >>> >>> Thanks >>> -Vincent >>> http://xwiki.com >>> http://xwiki.org >>> http://massol.net _______________________________________________ devs mailing list [email protected] http://lists.xwiki.org/mailman/listinfo/devs

