Sean Kelly wrote: > Sean Kelly Wrote: > >> Leandro Lucarella Wrote: >> >> > Not quite ready for prime-time yet, but I think it's in a stage when it >> > could be interesting anyway (at least for developers or people that want >> > to experiment): >> > http://llucax.com.ar/blog/blog/post/-1a4bdfba >> >> Nice work! I've gotten this to compile as the GC for druntime using D2 but >> have ran into a snag. > > Okay, all fixed. Porting the GC to D2 was more work than porting it to > druntime specifically. There are still a few hacks in place to work around > const issues and I faked the PointerMap stuff, but the GC seems to work just > great. I'll have to find a reasonable performance test for comparison. Oh, > I'll send you the modified code as well.
Are you going to integrate it in druntime?