I'll see about contributing to your project in some way. I'm
interested in how Cairo's new opengl backend operates, animation works
somewhat ok with a win32 backend but it seems to quickly eat up
performance (that could be my mistake though). I'll give a shot at
using the cairo opengl backend via Derelict.

Also, the Cairo team recommends using pangocairo over Cairo's native
text rendering API functions for anything more complicated than simple
text rendering. The Pango dev and bin package from
http://www.gtk.org/download/index.php contains the pangocairo.h header
file which imports cairo.h, but pango also has a ton of other headers
so this might well be out of the scope of your project. I haven't
tried used pango's text rendering yet.

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