On Friday, 23 May 2014 at 22:52:53 UTC, Andrej Mitrovic via
Digitalmars-d-announce wrote:
On 5/24/14, Piotrek via Digitalmars-d-announce
<digitalmars-d-announce@puremagic.com> wrote:
nice one.
How does it compare to C++ version in terms of performance?
I haven't tested the performance yet! I'm definitely
interested, but
as usual I assume LDC will probably beat DMD in this area.
Do you intend to keep this a straight port or will it be open to
modifications?
From a brief look at the source, it's possible I'll end up
needing turning shapes
from classes to structs and/or hooking it up with a custom
allocator. I expect to need to spawn/destroy objects of varying
shapes very often. (I do plan to try the current version first,
though; it may be good enough)
If I make such changes (which may affect the API, although the
changes can probably be kept somewhat small), should I open a
pull request or start a fork
(ddbox? ;p)?
(Same question applies to other of your ports)