On Thursday, 9 July 2015 at 06:32:28 UTC, Dan Olson wrote:
Only 32-bit devices currently; arm64 work starts next month when I acquire an iPhone 6.

The download should have everything needed to run on an OS X build host in the same fashion as LDC downloads.

Great work. D will get a huge boost in popularity if it can work on mobile devices.

Does this have any way to call the iOS Obj-C libraries for UI rendering and the like? Or is that a separate project?

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