On Friday, 18 December 2015 at 13:56:00 UTC, Suliman wrote:
In general I don't care about that sort of thing, but there
is one exception: the main application menu. Unity and Aqua
(OS X) both end up feeling odd if you don't use the system
one.
Completely agree.
Once Cocoa backend is ready I'm going to implement native OSX
menus.
Would it be possible to add native menu for Windows? I think
all font-related stuff is should be look native or use native
controls. Because Apps that can't handle non standard system
DPI looks very bad.
I see no point in implementing native Windows menus.
For high DPI, DlangUI supports loading different drawables for
different resources, and you can specify font sizes and control
dimensions in points or millimeters instead of pixels.
(It's similar to Android)