On 04/26/2018 03:11 AM, Joakim wrote:
I don't know how those links are relevant. Yes, some projects are
supporting WebAssembly, but that doesn't mean the web hasn't been
declining, so this port likely isn't worth the effort.
Nobody is stopping anyone from doing the port though: ldc has some
support for even more niche platforms like linux/PowerPC, simply because
Kai wanted to do it. I'm just warning people who haven't seen those
linked numbers that it likely isn't worth it.
Not disagreeing at all, and not trying to twist anyone's arm, but
speaking purely personally, I'd love to see WebAsm/Asm.js support
(FWLIW). I'm converting an old Flash-based thing to Unity3D/WebGL right
now (still web-based due to factors beyond my control), and (for various
reasons) I'd love to sometime build a nice 2D engine in D and use it to
move this project to D. Unfortunately, I've checked into GCC and LLVM
docs before and GCC/LLVM hacking seems to be beyond me.
I'm not making any particular point there. Just chatting, fwiw.