http://d.puremagic.com/issues/show_bug.cgi?id=3463



--- Comment #70 from nfx...@gmail.com 2010-08-24 01:40:52 PDT ---
Created an attachment (id=738)
experiment: use ClassInfo to get bitmask for object allocations

objbitmask.patch is a patch on top of tango_precise_gc.patch, which makes
storing the pointer bitmap inline unnecessary. Instead, it assumes that all
memory blocks flagged with BlkAttr.FINALIZE are D objects, and uses their
ClassInfo to get the bitmask. Seems to be slightly slower, but also reduces
space overhead.

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