On Sat, Jan 3, 2009 at 4:17 AM, Michael P. <baseball....@gmail.com> wrote:
> Okay, so right now, I'm making a small game(Mario) using DAllegro. I use 
> build, and every time, I have to type this in to compile my progress:
>
> build mario alleg.lib
>
> Now, I know it's not a lot of typing. But considering I type mario wrong 
> every so often, and I generally want to execute it after, assuming there is 
> not compiler errors, it takes time.
> In a .bat file right now, I have this:
>
> build mario alleg.lib
> mario
>
> But, mario will execute even if there are errors found by dmd.
> Is there anything that I can use to see if errors were found, and if there 
> isn't, execute it, and if there is, don't execute it?
> DMD1.036, Windows XP, Build/Bud 3.04

build mario alleg.lib && mario

Stops after the build if build returns a nonzero exit code.   That bit
of the DOS shell is more or less just like a Unix shell.

--bb

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