On Sat, Jan 3, 2009 at 4:17 AM, Michael P. <baseball....@gmail.com> wrote: > Okay, so right now, I'm making a small game(Mario) using DAllegro. I use > build, and every time, I have to type this in to compile my progress: > > build mario alleg.lib > > Now, I know it's not a lot of typing. But considering I type mario wrong > every so often, and I generally want to execute it after, assuming there is > not compiler errors, it takes time. > In a .bat file right now, I have this: > > build mario alleg.lib > mario > > But, mario will execute even if there are errors found by dmd. > Is there anything that I can use to see if errors were found, and if there > isn't, execute it, and if there is, don't execute it? > DMD1.036, Windows XP, Build/Bud 3.04
build mario alleg.lib && mario Stops after the build if build returns a nonzero exit code. That bit of the DOS shell is more or less just like a Unix shell. --bb