Moritz Warning wrote:
Hi,

how can I access the original value for xs?

I assume that xs is allocated at program start,
because I don't get an access violation on gnu/linux
when I reassign values.

But how can I access the original value?
Do I have to keep a copy before xs is modified?

import tango.io.Stdout;


void main(char[][] args)
{
    static char[][2] xs = ["abc", "123"];
    xs[0] = "foo";
    xs[1] = "bar";
foreach(x; xs)
    {
        Stdout(x).newline;
    }

    //how to print "abc" "123" now?
}

You were probably looking for the old meaning of .init, but it's gone now, so I present these alternative fixes:

1) You need to load the state of the game from before overriding xs. I recommend Quick Save and Quick Load. Often bound to F5 and F9.

2) Perhaps a custom-fit Delorian will do.

3) If all else fails, I'm afraid you'll have to resort to copying the contents of xs prior to overwriting them.


--
Tomasz Stachowiak
http://h3.team0xf.com/
h3/h3r3tic on #D freenode

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