bearophile wrote:

Operator overloading in D2 is not an easy thing, it needs training.
>(That's why I have recently asked for the compiler to be strict to avoid wrong usages of the operator overloading.)

I think the problem is really that it's still very buggy. In particular,
opAssign seems pretty defective. More importantly, struct constructors, post blit, and struct destructors are still quite badly broken.

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