On Sunday, 15 March 2020 at 17:58:58 UTC, Steven Schveighoffer wrote:
I want to try and learn how to write 2d games. I'd prefer to do it with D.

I've found a ton of tutorials on learning 2d gaming with other languages. Is there a place to look that uses D for learning? Should I just start with another language and then migrate to D later? Anyone recommend any specific tutorial/book?

-Steve

The problem of developing with D are the Libs.

Someone recommended Derelict but like Mike said:

Please don't recommend Derelict to anyone :-) bindbc-sdl is what folks should be using now. I'm not maintaining Derelict anymore.

I was using Derelict because back in the day it was recommended here until to find out it was not supported anymore.

As I am game developer hobbyist, who likes to explore and recreate games and implement engines algorithm myself to mimic games like: Mario, F-Zero (Mode-7), Wolf3D (Raycasting), Doom and so on, I would recommend you to look over SDL (OpenGL is a plus), and the rest is just Math.

Sasha.

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