On Saturday, 19 December 2020 at 23:16:00 UTC, Rekel wrote:


Most confusing was the way the documentation (website & in-editor) used;
1. Yes.keepTerminator
2. KeepTerminator.yes
3. Flag!"keepTerminator".yes

Your confusion arises from the fact that KeepTerminator is combining multiple distinct D features to achieve its goal.

As Paul said, std.typecons.Flag is a templated enum of type bool. It's declared to take a string as its template parameter, and it has two fields: yes, and no. Minus the documentation:

template Flag(string name) {
    ///
    enum Flag : bool
    {
        no = false,
        yes = true
    }
}

The template parameter serves to make Flag!"foo" a distinct type from Flag!"bar".

Now, the goal of Flag is to make the purpose of a boolean function parameter more clear. Sometimes, we can misremember what a boolean parameter indicates. Does true mean do this extra thing or does it mean don't do this extra thing? Flag removes the doubt.

However, having to write Flag!"keepTerminator".yes all the time is more annoying that simply writing true, so functions that use Flag usually have a corresponding alias defined in the module scope to give it a less annoying syntax:

alias KeepTerminator = Flag!"keepTerminator";

Because of this, you can write KeepTerminator.yes and KeepTerminator.no.

std.typecons also has two structs: Yes and No. Both are implemented with a bit of template magic. D supports a feature called "Forwarding" in structs and classes and implements it via a special template called opDispatch:

https://dlang.org/spec/operatoroverloading.html#dispatch

The idea is that if you call a member function on a struct or class, and the class does not have a member function of that name, then the compiler will look for an opDispatch template implementation in that class or struct. If it finds one, it will call the template with the name of the missing function.

There are a number of use cases for this, if you look at the examples in the documentation of opDispatch, you'll find that there are two examples of implementing it as a function template and one that looks like this:

struct D
{
    template opDispatch(string s)
    {
        enum int opDispatch = 8;
    }
}

This impelemtation is an enum template that's essentially creating an enum with a single member, also called a "manifest constant" (a compile-time constant):

https://dlang.org/spec/enum.html#manifest_constants

This is an eponymous template, which means it can be accessed directly as opDispatch without using dot notation on the template name (opDispatch.opDispatch). So given `d` of type `D`, when the compiler sees `d.foo`, it looks for `foo` in the `D` struct. It doesn't find it, but it does find `opDisptach`, so it instantiated `d.opDispatch!"foo"` which, in this case, produces the number `8` as a compile-time constant.

Both the Yes and No structs use this technique:

struct Yes
{
    template opDispatch(string name)
    {
        enum opDispatch = Flag!name.yes;
    }
}

So when you call Yes.keepTerminator, you're getting Flag!"keepTerminator".yes as a result.

The point behind the structs is so that people who make use of Flag in their function parameter lists don't need to actually define an alias:

"The structs Yes and No are provided as shorthand for Flag!"Name".yes and Flag!"Name".no and are preferred for brevity and readability. These convenience structs mean it is usually unnecessary and counterproductive to create an alias of a Flag as a way of avoiding typing out the full type while specifying the affirmative or negative options."

So when implementing your function with a Flag!"foo", you can skip the alias and users can call the function with Yes.foo and No.foo.

However, I believe that the aliases for KeepTerminator in std.string (for splitLines and lineSplitter) and std.stdio (for byLine and byLineCopy) predate the implementation of the Yes and No structs in std.typecons, but were kept around so as not to break any code.

So, to summarize:

1. Yes.keepTerminator

This is because of Yes is a struct with an opDispatch template that "forwards" to Flag!"keepTerminator".yes. This is the preferred syntax and will work with any Flag parameter.

2. KeepTerminator.yes

This is because KeepTerminator is an alias to Flag!"keepTerminator". This syntax will only work on any given Flag parameter if the function implementer defines the alias.

3. Flag!"keepTerminator".yes

This is because Flag is a templated enum that takes a string parameter and has two members: yes and no. This always works, because it's the root feature for which the above two syntaxes were implemented as conveniences.

& Don't get me started on the autocomplete trying to get me to use KeepTerminator.Flag.yes (VSCode & code-d)

code-d uses DScanner to implement autocompletion. It can get confused in certain instances when compile-time features are involved. If there isn't an issue on this yet, you should report it:

https://github.com/dlang-community/D-Scanner/issues






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