````D struct pair { float x,y; }alias sPair = Typedef!pair; // pair of xy in screen space coordinates alias vPair = Typedef!pair; // pair of xy in viewport space coordinates
//etc
void test() {pair v0 = pair(1f, 2f); // works fine, but what about the typedefs?
vPair v1 = vPair(1f, 2f); //nope vPair v2 = Typedef!vPair(1f, 2f); //nope } ```` How do you initialize a typedef'd struct?