Hello!
In my program, I have defined a struct called `Tile` in the
global scope. In my `main()` function I create a 3d array of
`Tile`s called `board`. I then have a function called
`loopBoard()` that loops through certain parts of `board`. I then
create a reference to the `Tile` struct at the current position
of `board`. This all works until I try to de-reference that
pointer. The result compiles, but I get the exit code
`-1073741819` whenever I run it. Below is the function in
question. Do any of you have literally any clue about where I'm
screwing up?
```d
void loopBoard(Tile[8][8][8]* board, void function(int, int, int,
Tile*) func){
for(int number = 7; number >= 0; number--){
writeln(number);
for(int symbol = 7 - number; symbol < 8; symbol++) {
writeln(" " ~ to!string(symbol));
//((x % y) + y) % y to make modulo work as expected
int letter = (((symbol - 7) % 7) + 7) % 7;
if(letter == 0 && symbol != 0)
letter += 7;
int[2] lArr;
lArr[0] = letter;
lArr[1] = (letter != 7) ? letter + 1 : -1;
writeln(" [" ~ to!string(lArr[0]) ~", " ~
to!string(lArr[1]) ~ "]");
for(int i = 0; i < lArr.length; i++){
Tile * tile = (board[number][symbol][i]).ptr;
//program runs well until I reach this point,
then it crashes
writeln("\t", *tile);
func(number,symbol,lArr[i], tile);
}
}
}
}
```