On 8/3/11, Andrej Mitrovic <andrej.mitrov...@gmail.com> wrote: > if ((t - t_prev).usecs > (1_000_000.0 / FPS)) > { > t_prev = t; > DrawGLScene(); > } > > SwapBuffers(hDC);
My mistake here, SwapBuffers belongs inside the if body, there's an unrelated keyboard bug that made me push it there but I've found what's causing it. Anyway this is offtopic.