On 8/3/11, Andrej Mitrovic <andrej.mitrov...@gmail.com> wrote:
>     if ((t - t_prev).usecs > (1_000_000.0 / FPS))
>     {
>         t_prev = t;
>         DrawGLScene();
>     }
>
>     SwapBuffers(hDC);

My mistake here, SwapBuffers belongs inside the if body, there's an
unrelated keyboard bug that made me push it there but I've found
what's causing it. Anyway this is offtopic.

Reply via email to