On Wednesday, 15 February 2012 at 15:41:02 UTC, Kiith-Sa wrote:
On Wednesday, 15 February 2012 at 06:51:11 UTC, RedShift wrote:
Can I use OpenGL or DirectX with D? If so, where can I find a
guide to get everything setup?
Derelict provides bindings for OpenGL and SDL (and many other
game-related libraries) - these are used exactly the same way
they are used in C/C++, so any
OpenGL/SDL tutorials for C/C++ apply.
Derelict has a few of its own functions that can/need to be
called when initializing, described in its documentation.
The current stable version of Derelict supports only OpenGL up
to 2.1 and SDL 1.2, but support for OpenGL 3.0+ and SDL2 is
being worked on.
For the current development version, see
https://github.com/aldacron/Derelict3
(Derelict moved to GitHub recently)
Ok, So let me get this straight. I can use Derelict with OpenGL
3. ish, and support for 4.0 is on the way.
I can also use any tutorials to learn Opengl?
That is really good news.