On Wednesday, 15 February 2012 at 15:41:02 UTC, Kiith-Sa wrote:
On Wednesday, 15 February 2012 at 06:51:11 UTC, RedShift wrote:
Can I use OpenGL or DirectX with D? If so, where can I find a guide to get everything setup?

Derelict provides bindings for OpenGL and SDL (and many other game-related libraries) - these are used exactly the same way they are used in C/C++, so any
OpenGL/SDL tutorials for C/C++ apply.

Derelict has a few of its own functions that can/need to be called when initializing, described in its documentation.

The current stable version of Derelict supports only OpenGL up to 2.1 and SDL 1.2, but support for OpenGL 3.0+ and SDL2 is being worked on.

For the current development version, see

https://github.com/aldacron/Derelict3

(Derelict moved to GitHub recently)

Ok, So let me get this straight. I can use Derelict with OpenGL 3. ish, and support for 4.0 is on the way.

I can also use any tutorials to learn Opengl?

That is really good news.


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