Does D have a math library that defines, points, vectors and matrices including the appropriate functions(addition, dot product, cross product, etc)?

I'm starting my next game and I would like to know what my options are. I plan on using SDL, I'm not exactly into OpenGL yet, since I'm new and I only wish to work in 2D.

Nonetheless, I would prefer to get acquainted with using linear algebra formally in games before I move to 3D.


Reply via email to