Am 14.04.2012 06:00, schrieb F i L:
      struct Foo {
        int x, y;    // ready for use.
        float z, w;  // messes things up.
        float r = 0; // almost always...
      }

how often in your code is 0 or 0.0 the real starting point?
i can't think of any situation except counters or something
where 0 is a proper start - and float 0.0 is in very very few cases a normal start - so whats your point?

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