Am 14.04.2012 06:00, schrieb F i L:
struct Foo { int x, y; // ready for use. float z, w; // messes things up. float r = 0; // almost always... }
how often in your code is 0 or 0.0 the real starting point? i can't think of any situation except counters or somethingwhere 0 is a proper start - and float 0.0 is in very very few cases a normal start - so whats your point?