17.07.2012 18:34, Mike Parker пишет:
On 7/17/2012 1:27 AM, Alexandr Druzhinin wrote:
The reason were bindings to GeographicLib C++ library written in
analogue to Derelict bindings (I used it in my projects too).
Now I'm trying to make simple test cases for my trouble.
Bindings based on Derelict will release the shared libraries in a static
module destructor. So if you are calling any bound functions from inside
class destructors and letting your objects be cleaned up by the GC, then
you are guaranteed to get a segfault at exit.
That's usually the cause of the problem you're seeing. And if that is
indeed the root of your problem, you should never rely on class
destructors to clean up system resources. You cannot control when they
will be called.
I think you hit the problem. When I removed resources releasing from
destructors in my bindings the error disappeared too. But frankly I
didn't understand why it happened :( and how I should free resources
now. What is I can rely on to clean up system resources?
Definitly I need read the TDPL again...)
Is it because GC may mess calling object destructors and static module
destructors? Don't GC make difference between them and don't call their
desctructors in predefined order (module destructors before other
destructors for example or vice versa)?