On 7/24/2012 2:01 PM, newToCOM wrote:
I am trying to use COM to access Windows functionality and APIs.
I have read the interface documentation and some documentation at
MSDN. I have seen the included sample snippet for IHello and the
slides "Modern COM programming in D", but it is still not clear
exactly what to do and what the best practice is.

So, my question is:
I have downloaded Windows SDK and coffimplib. How do I proceed to
access d2d1 and draw a rectangle?

A stepwise description of the recommended procedure is highly
appreciated!


I made D bindings for d3d11, directwrite, d2d1, and a few other directx APis.

They are located at:

http://www.dsource.org/projects/bindings/wiki/DirectX


The bindings haven't had extensive testing but the bits i've used seem to work correctly (mostly in d3d11)


The WindowsApi project is also necessary:

http://www.dsource.org/projects/bindings/wiki/WindowsApi

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