On Friday, 15 February 2013 at 10:01:35 UTC, Jonathan M Davis
wrote:
On Friday, February 15, 2013 10:51:00 Colin Grogan wrote:
Does anyone here have any alternatives for me so that in my
'engine' or 'main' classes I can simply write:
import utils;
and still have my source files neatly laid out in manageable
chunks?
The only way that you can have a single import which imports
multiple modules
is if the module that you're importing publicly imports the
other modules. And
there is no way to do something like
import utils.*;
And remember that modules always correspond to files, and
packages correspond
to folders, so there's a one-to-one correspondance between what
you'd import
and what you'd put in the file system (unless you use public
imports to make it
so that importing a module imports stuff from outside that
module).
- Jonathan M Davis
Ah, ok.
So, I have my structure like so:
$PROJHOME
|-src
|-utils
|- Logger.d // contains "module utils.Logger"
|- Props.d // contains "module utils.Props"
|- utils.d // contains "module utils;
public import utils.Logger,
utils.Props;"
Then, i just 'import utils' in my code.
Or would I have to have Logger.d in a directory called
src/utils/Logger/Logger.d to be able to declare the module
'utils.Logger'?