On Wed, 12 Jun 2013 10:01:59 +0200, Zhenya <[email protected]> wrote:
Hi!
I was just surprised when realized, that this code compiles and runs:
import std.typetuple;
import std.stdio;
void main()
{
auto foo = TypeTuple!("foo","bar");
writeln(typeid(typeof(foo)));
writeln(foo);
}
If I were compiler expert,I'd say that it's a bug.But I am not)
So, can anybody explain why it's work?
It is the equivalent of:
TypeTuple!(string, string) foo;
foo[0] = "foo";
foo[1] = "bar";
The ability to have a tupetuple as a variable is very useful - if that
had not been possible one would need something akin to this:
struct Tuple(T...) {
T[0] head;
static if (T.length) {
Tuple!(T[1..$]) tail;
}
}
And to access the third element of a tuple one'd need to write:
myTuple.tail.tail.head = "foo";
Clearly this is suboptimal, so D has better ways of doing such things.
--
Simen