On Wednesday, 12 June 2013 at 08:14:06 UTC, Simen Kjaeraas wrote:
On Wed, 12 Jun 2013 10:01:59 +0200, Zhenya <zh...@list.ru> wrote:

Hi!

I was just surprised when realized, that this code compiles and runs:

import std.typetuple;
import std.stdio;

void main()
{
 auto foo = TypeTuple!("foo","bar");
writeln(typeid(typeof(foo)));
 writeln(foo);
}

If I were compiler expert,I'd say that it's a bug.But I am not)
So, can anybody explain why it's work?

It is the equivalent of:

  TypeTuple!(string, string) foo;
  foo[0] = "foo";
  foo[1] = "bar";

The ability to have a tupetuple as a variable is very useful - if that
had not been possible one would need something akin to this:

struct Tuple(T...) {
    T[0] head;
    static if (T.length) {
        Tuple!(T[1..$]) tail;
    }
}

And to access the third element of a tuple one'd need to write:

    myTuple.tail.tail.head = "foo";

Clearly this is suboptimal, so D has better ways of doing such things.


OK,you say that TypeTuple!("foo","bar") is a cool value of type
TypeTuple!(string,string),right?

Then could you tell me what type has [TypeTuple!("foo","bar")]?

Currently it is evaluated to string[].And I think if TypeTuple

had value semantic, this type would be TypeTuple!(...)[].

This behaviour confuses me a bit.

And I just don't understand why do we need TypeTuple's value
semantic
to implement std.Tuple,because AFAIK it use variadic template
parameter pack
  != TypeTuple.
Sorry for my english.

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