On 12/15/13, Ross Hays <[email protected]> wrote: > Am I doing something wrong here?
You're likely not loading the function pointers first. Try calling DerelictGL.reload() first.
On 12/15/13, Ross Hays <[email protected]> wrote: > Am I doing something wrong here?
You're likely not loading the function pointers first. Try calling DerelictGL.reload() first.