On Thursday, 27 February 2014 at 14:18:47 UTC, Dicebot wrote:
On Thursday, 27 February 2014 at 14:14:43 UTC, Namespace wrote:
Why not? Overhead? No RAII support?

Simply no reason to use classes, structs have all features I need for cases when polymorphism is not necessary (95%+). Being value type is also convenient as it leaves more control to the programmer and RAII is nice cherry on top.

They actually don't have all the necessary features in D afaiu. They do have value semantics but can't represent uniqueness because of missing move d-tor.

For example in C++ I can create a function that returns a Texture class instance and be sure that it is the only one when receiving it (because copying is disabled). Then I can always safely release all resources related to this texture in objects d-tor. In D I can't use struct for this because I would get double-free in d-tor so a class instance has to be used instead.

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