On 23/03/2014 23:01, ponce wrote:
I'm wondering if a delegate which theoretically doesn't need to make a
heap closure, might allocate anyway.
Somehow I don't want to assume the compiler will do the non-allocating way.

This is the code I wrote:
---

     bool feed(float x, Complex!float[] fftData)
     {
         void processSegment(float[] segment)
         {
             fftData.length = _fftSize; // we do need the delegate
context here

             /* do stuff with segment and fftData */
         }

         // _analyzer.feed takes a void delegate(float[]) as parameter
         // will this line allocate?
         return _analyzer.feed(x, &processSegment);
     }

---

Does the last line allocate?

In theory, if you use 'scope void delegate(float[])', it won't allocate. But with scope or not, it's probably best to inspect the assembly output if you need to know for sure. Perhaps using http://d.godbolt.org/ can help you do that.

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