On Saturday, 29 November 2014 at 18:19:40 UTC, Sly wrote:
You miss another definition which introduces a conflict:
T getResponse(T)(string question)
{...}

In that case, you're better off with a pair of declarations:

struct Point(T)
{
        T x;
        T y;
}

T getResponse(T)(string message)
if (!is(T == Point!U, U))
{
        return T.init;
}

Point!T getResponse(T)(string message)
if (is(T == Point!U, U))
{
        return Point!T(T.init, T.init);
}

void main()
{
        auto t = getResponse!int("test");
        auto p = getResponse!(Point!int)("test");
}

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