On Thursday, 19 February 2015 at 08:24:08 UTC, Jonathan Marler wrote:
I am having a heck of a time trying to figure out how to do this. How do I change the attributes of a function based on the version without copying the function body? For example:

version(StaticVersion) {
    static void myLongFunction()
    {
        // long body ...
    }
} else {
    void myLongFunction()
    {
        // same long body copied...
    }
}

In one version I want the function to be static and in another I don't want it to be static. I cannot figure out how to do this without copy/pasting the entire function body to both versions.

You should be able to cobble something together with string mixins.

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