On Wednesday, 8 April 2015 at 17:48:36 UTC, anonymous wrote:
On Wednesday, 8 April 2015 at 12:05:00 UTC, ddos wrote:
vg.d:
module vg;
extern (C) void vgSetParameterfv(VGHandle object, VGint
paramType, VGint count, VGfloat *values);
openvg.d
module openvg;
public import vg;
void vgSetParameterfv(VGHandle object, VGint paramType,
const(VGfloat[]) values)
{
vg.vgSetParameterfv(object, paramType,
cast(int)values.length, cast(VGfloat*)values);
}
test.d
import openvg;
vgSetParameterfv(object, paramType, length, values); // call
to fun in vg.d
how can i call both functions? i'd like to avoid using the
module prefix vg.vgSetParameterfv if possible
Add to openvg:
alias vgSetParameterfv = vg.vgSetParameterfv;
thx that works, but why is it even necessary?
same behavior when overriding methods of base classes
class Matrix(T)
{
abstract const(T) opIndexAssign(const(T) val, int row, int col);
Matrix!T opIndexAssign(T val, Tuple!(int,int) idx0,
Tuple!(int,int) idx1)
{
...
}
}
class DenseMatrix(T) : Matrix!(T)
{
override const(T) opIndexAssign(const(T) val, int row, int
col)
{
...
}
alias opIndexAssign = Matrix!T.opIndexAssign;
}
why not just make it callable without the alias?