On Friday, 24 April 2015 at 09:15:21 UTC, Chris wrote:

I was more thinking of the audio thread. But the audio is probably better off in a separate thread.

I think you could do this too.
In fact, this is very similar to how the audio from a MOD file is decoded. (I only mentioned an interrupt, because I'm used to putting audio in interrupts, since I work very close to the hardware; meaning that interrupts will normally be much more efficient)

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