On Friday, 24 April 2015 at 12:38:39 UTC, Jens Bauer wrote:
On Friday, 24 April 2015 at 09:15:21 UTC, Chris wrote:
I was more thinking of the audio thread. But the audio is
probably better off in a separate thread.
I think you could do this too.
In fact, this is very similar to how the audio from a MOD file
is decoded.
(I only mentioned an interrupt, because I'm used to putting
audio in interrupts, since I work very close to the hardware;
meaning that interrupts will normally be much more efficient)
I might give it a shot.