On Tuesday, 2 June 2015 at 16:41:38 UTC, Kyoji Klyden wrote:
src:
string source = readText("test.glvert");
const string sources = source.toStringz;
const int len = source.length;
GLuint vertShader = glCreateShader( GL_VERTEX_SHADER );
glShaderSource(vertShader, 1, &sources, &len);
pt.d(26): Error: cannot implicitly convert expression
(toStringz(source)) of type immutable(char)* to const(string)
pt.d(34): Error: function pointer glShaderSource (uint, int,
const(char*)*, const(int)*) is not callable using argument
types (uint, int, const(string)*, const(int)*)
-
I also tried passing the char array instead but no go.. What am
I missing? :\
Oops, do `const immutable(char)* sources = source.toStringz` (or
just use `auto sources = ...`).