On Tuesday, 30 June 2015 at 19:19:43 UTC, Charles Hixson wrote:
On Sunday, 28 June 2015 at 09:59:29 UTC, Marc Schütz wrote:
On Sunday, 28 June 2015 at 01:02:02 UTC, Charles Hixson wrote:
I'm planning an application where a series of threads each
...gn. Does anyone have a better idea?
(The rough estimate of the number of Tids is six, but that's
likely to change from run to run.)
The most elegant solution I can think of is this:
struct Go { }
__gshared const Tid[] allTids;
void myfunc(...) {
receiveOnly!Go();
// do the work
}
shared static this() {
Tid[] tids;
foreach(thread; threads)
tids ~= spawn(&myfunc, ...);
*cast(const(int)[]*) &allTids = tids;
foreach(tid; allTids)
tid.send(Go());
}
I believe the cast is not even undefined behaviour, because
it's not immutable, but I'm not sure. But the const-ness
guards against accidental modification of `allTids` by a
thread.
Alternatively, you could make `allTids` private, provide a
public getter, and implement the threads in another module.
Or you could simply leave the global array mutable and be
careful not to modify it.
Thanks. That sounds similar to the approach that I had though
of, except that you're doing it in a static this().
(I'd have answered sooner, but my D email seems to have died.
Only the D groups are currently dead now, though my entire
account was dead for a couple of weeks. [AT&T])
That `shared static this` isn't really necessary here. I
originally had an immutable `allTids`, for which it was necessary.