On Monday, 30 November 2015 at 08:37:04 UTC, TheDGuy wrote:
Hi,
is there any possibility, to draw with a pixelbuffer to a
surface (for example with GTKD) and to update it every few
milliseconds?
Are any of these suitable for your needs?
https://github.com/DerelictOrg/DerelictSDL2
http://dgame-dev.de/
https://github.com/DerelictOrg/DerelictSFML2
https://github.com/DerelictOrg/DerelictAllegro5
http://api.gtkd.org/src/gdk/Cairo.html
I'm using DerelictSDL2 and Dgame for small 2D hobby games and
loving it. Haven't used the others for D pixel rendering but I'm
sure they're fine too.
bye,
lobo