On 30.11.2015 16:09, drug wrote:
On 30.11.2015 15:49, TheDGuy wrote:
On Monday, 30 November 2015 at 09:09:00 UTC, lobo wrote:
On Monday, 30 November 2015 at 08:37:04 UTC, TheDGuy wrote:
Hi,
is there any possibility, to draw with a pixelbuffer to a surface
(for example with GTKD) and to update it every few milliseconds?

Are any of these suitable for your needs?

https://github.com/DerelictOrg/DerelictSDL2
http://dgame-dev.de/

https://github.com/DerelictOrg/DerelictSFML2
https://github.com/DerelictOrg/DerelictAllegro5
http://api.gtkd.org/src/gdk/Cairo.html


I'm using DerelictSDL2 and Dgame for small 2D hobby games and loving
it. Haven't used the others for D pixel rendering but I'm sure they're
fine too.

bye,
lobo
Thanks for your answer,
but there is no specific solution inside GTKD?

As I know cairo is a part of GTK, so you consider using cairo as a
specific solution.
*you can consider

Reply via email to