On Tuesday, 10 May 2016 at 09:39:53 UTC, chmike wrote:
Is there an equivalent in D of the C++11 std.bind template
class
[http://en.cppreference.com/w/cpp/utility/functional/bind] ?
Here is a blog post showing different examples of its use
https://oopscenities.net/2012/02/24/c11-stdfunction-and-stdbind/
A possible use case is for a callback function/delegate with
the expected signature bool cb(int error). I would like to pass
a function bool myCb(int error, ref int myArg) instead with the
variable myArg being given as predefined argument.
Here is an example.
----
int count = 0;
bool myCb(int error, ref int myArg)
{
if (myArg >= 6)
return false;
writeln(++myArg);
return true;
}
void async_task(void function(int error) cb) { . . . while
cb(0) . . . }
void main() {
. . .
async_task( ??? myCb ??? count ??? );
. . .
}
----
In C++ we would write
async_task(std::bind(myCb, std::placeholders::_1, count));
I write one, bind functon to a delegate.
In here:
https://github.com/putao-dev/collie/blob/master/source/collie/utils/functional.d
this is the code:
auto bind(T,Args...)(auto ref T fun,Args args) if
(isCallable!(T))
{
alias FUNTYPE = Parameters!(fun);
static if(is(Args == void))
{
static if(isDelegate!T)
return fun;
else
return toDelegate(fun);
}
else static if(FUNTYPE.length > args.length)
{
alias DTYPE = FUNTYPE[args.length..$];
return
delegate(DTYPE ars){
TypeTuple!(FUNTYPE) value;
value[0..args.length] = args[];
value[args.length..$] = ars[];
return fun(value);
};
}
else
{
return delegate(){return fun(args);};
}
}