Hello,

Been trying to learn the Simple Fast Multimedia Library (SFML) using the Derelict bindings, and noticed some functionality is offered by both SFML and the std library (for example, sfClock and sfMutex).

Is there a general design principle of, say, use the std library whenever possible and only SFML when I have too? Or should I try to be consistent and use SFML library whenever possible?

Thanks,

Jordan

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