I am creating Vector3 structure. I use struct to avoid GC. However, struct will be copied when passed as parameter to function

struct Ray {
    Vector3f origin;
    Vector3f dir;

    @nogc @system
    this(Vector3f *origin, Vector3f *dir) {
        this.origin = *origin;
        this.dir = *dir;
    }
}

How can I pass struct more efficiently?

Reply via email to