"Michel Fortin" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
> On 2008-11-25 10:59:01 -0500, Andrei Alexandrescu
> <[EMAIL PROTECTED]> said:
>
>> (3) u - u
>
> Just a note here, because it seems to me you're confusing two issues with
> that "u - u" thing. The problem with "u - u" isn't one of unsigned vs.
> signed integers at all. It's a problem of possibly going out of range, a
> problem that can happen with any type but is more likely with unsigned
> integers since they're often near zero.
>
> If you want to attack that problem, I think it should be done in a
> coherent manner with other out-of-range issues. Going below uint.min for
> an uint or below int.min for an int should be handled the same way.
> Personally, I'd just add a compiler switch for runtime range checking
> (just as for array bound checking).
>
I'd love to see D get the ability to turn on/off runtime range checking, but
doing nothing more than a program-wide (or module-wide if compiling
one-at-a-time) compiler switch is way too large-grained and blunt. I would
want to also see C#'s:
checked(expr)
unchecked(expr)
checked { code }
unchecked { code }
> Treating the result u - u as __intuint is dangerous: uint.max - 1U gives
> you a value which int cannot hold, but you'd allow it to convert
> implicitly and without warning to int? I don't like it.
>
> --
> Michel Fortin
> [EMAIL PROTECTED]
> http://michelf.com/
>